2D or not 2D? That is the question.
My job as your designer is to discover the most efficient path to achieve your objectives. I’ll ask a lot of questions. What's the scope of the project? What materials are available? Should we use photography, 2D illustration or 3D modeling or something else? How can we organize the project so the finished illustrations, or some of its parts, could be used in other ways in the future, to maximize your bang for the buck?
I have been illustrating for as long as I was able to hold a pencil. My tool of choice these days is the computer, but I always keep sharpened pencils and plenty of paper next to my Mac.
My illustrations are used to visualize products and spaces, explain technical processes. I also create low tech work.